stereo rendering with Vulkan Stereo Rendering with Vulkan Bringing 3 D to Life Modern gaming and VR experiences rely heavily on the illusion of depth and realism achieved through stereo ren 3 min read 06-10-2024 6
Render Doc fails to launch my application Render Doc Refuses to Launch Your Application Troubleshooting Guide Have you encountered the frustrating situation where Render Doc a powerful graphics debuggin 2 min read 06-10-2024 7
odin programming language: vulkan.CreateDevice() crashes program on execution Odin Programming Language Debugging vulkan Create Device Crashes Problem You re trying to create a Vulkan device using the vulkan Create Device function in Odin 2 min read 04-10-2024 12
Vulkan program fails to display window Troubleshooting Vulkan Programs Why Your Window Might Not Be Displaying Vulkan is a powerful graphics API that allows developers to tap into modern GPU capabili 3 min read 29-09-2024 8
Vulkan validation layer synchronization errors Understanding Vulkan Validation Layer Synchronization Errors Vulkan is a powerful cross platform graphics and compute API that gives developers direct control o 3 min read 28-09-2024 8
NVIDIA and AMD GPU-s for one LLM model Comparing NVIDIA and AMD GPUs for LLM Models Which is Right for You In the world of machine learning and natural language processing selecting the right GPU Gra 3 min read 28-09-2024 8
Vulkan synchronization for multiple-read after write case Understanding Vulkan Synchronization for Multiple Read After Write Cases Vulkan is a powerful graphics API that offers developers a great level of control over 3 min read 23-09-2024 14
Vulkan window is not opening Troubleshooting Vulkan Window Issues Why Your Vulkan Window Is Not Opening If you ve encountered a problem where the Vulkan window is not opening you re not alo 3 min read 22-09-2024 17
How get Vulkan compute shader local_size (work group size) op CPU? How to Get Vulkan Compute Shader Local Size Work Group Size on CPU In Vulkan programming compute shaders are a powerful tool for performing general purpose comp 2 min read 22-09-2024 15
Win32 Window process only gets executed a certain amount of times Understanding Win32 Window Process Execution Limits When developing applications for the Windows operating system its common to encounter issues where a Win32 w 3 min read 19-09-2024 12
In a Vulkan compute shader can you pass a buffer to a function? Passing Buffers to Functions in Vulkan Compute Shaders In the realm of graphics programming Vulkan has gained a significant reputation for its low level control 3 min read 16-09-2024 22
Khronos VK-GL-CTS base for Android CTS =(e.g. 14_r3_11432042). How to check deqp base of Android CTS? Understanding Khronos VK GL CTS Base for Android CTS How to Check DEQP Base Introduction When developing Android applications especially those utilizing graphic 3 min read 14-09-2024 12
How to store origin depth values in depth attachment? The Mystery of Depth Values Why Depth Textures Dont Match NDC Coordinates This article explores a common problem encountered when rendering points on top of geo 2 min read 02-09-2024 20
vulkan: Shaders can’t find main main Entrypoint Not Found in Vulkan Shaders Troubleshooting and Solutions This article will explore the common error p Name main entrypoint not found encountere 3 min read 01-09-2024 12
Array of SSBO buffer access fault Unraveling the Mystery of SSBO Buffer Access Faults A Case Study When working with Shader Storage Buffer Objects SSBOs in Vulkan or other graphics APIs encounte 2 min read 01-09-2024 21
Vulkan StagingBuffer Alignment Demystifying Vulkan Staging Buffer Alignment A Comprehensive Guide When working with Vulkan you ll often find yourself using staging buffers to efficiently tran 2 min read 01-09-2024 19
VK_KHR_swapchain extension not found even if vkcube runs perfectly VK KHR swapchain Extension Not Found A Tale of Two Applications Its a classic scenario your application works flawlessly on one system but fails miserably on an 3 min read 01-09-2024 17
Vulkan compute shader synchronization Mastering Vulkan Compute Shader Synchronization A Comprehensive Guide When working with compute shaders in Vulkan ensuring proper synchronization is crucial to 5 min read 01-09-2024 17
Imgui text box rendered inside QtVulkanWindowRenderer cannot use Windows IME Imgui Text Box in Qt Vulkan Window Renderer Tackling Windows IME Integration This article addresses a common challenge faced by developers integrating Im Gui te 2 min read 30-08-2024 35
Alignment problem with UBO on CPU/GPU, GLSL/VULKAN Debugging Uniform Buffer Object UBO Alignment Issues in Vulkan GLSL This article explores a common issue encountered when working with Uniform Buffer Objects UB 2 min read 30-08-2024 28
Sync issue for gl_InstanceIndex between vertex and fragment shader Demystifying gl Instance Index Synchronization in Vulkan A Deep Dive Implementing advanced rendering techniques like instanced drawing in Vulkan can be challeng 3 min read 29-08-2024 27
Vulkan output "magically" sticking to output window for vk::Format::eA2B10G10R10UnormPack32 Why Your Vulkan Output Magically Sticks with vk Format e A2 B10 G10 R10 Unorm Pack32 Have you ever encountered a situation where your Vulkan rendering specifica 2 min read 29-08-2024 19
Depth image(pyramid) transition syncronization issues Depth Image Pyramid Transition Synchronization Issues in Vulkan Understanding and Debugging This article delves into a common problem encountered when working w 3 min read 29-08-2024 19
How can I get a ‘dispatch id’ in task shader called by vkCmdDrawMeshTasksIndirectEXT? Understanding Dispatch IDs in Vulkan Task Shaders Vulkans task shaders offer a powerful way to execute custom logic for each meshlet in a draw call However a co 2 min read 28-08-2024 19
Excluding Vulkan validation library from Android debug build that uses Flutter Excluding Vulkan Validation Library from Android Debug Build in Flutter As the Flutter framework evolves developers frequently encounter various challenges incl 2 min read 28-08-2024 33