How to make the animation of multi-gltf model?

2 min read 29-09-2024
How to make the animation of multi-gltf model?


The growing demand for animated 3D models in gaming and web development has made the GLTF (GL Transmission Format) file format increasingly popular. In this article, we will explore how to create animations using multiple GLTF models effectively.

Understanding the Basics

Before we dive into the specifics, let’s clarify what GLTF models are. GLTF is a JSON-based format that facilitates the efficient transmission and loading of 3D models. It supports features like animations, materials, and textures, making it a versatile choice for developers.

If you're working with animations, you may find yourself in a situation where you need to animate multiple GLTF models simultaneously. Here is a simplified problem scenario:

// Original Code Example
const models = [];
async function loadModels(urls) {
  for (const url of urls) {
    const model = await loadGLTF(url);
    models.push(model);
  }
}

The code above loads multiple GLTF models from specified URLs, but doesn't handle any animation. This is where we need to enhance our understanding and implement animation features.

Loading and Animating Multiple GLTF Models

To animate multiple GLTF models, you can modify the code to include the animation functionalities. Below is a more streamlined version of the original code:

const models = [];
const animations = [];
async function loadModels(urls) {
  for (const url of urls) {
    const model = await loadGLTF(url);
    models.push(model);
    if (model.animations) {
      animations.push(...model.animations);
    }
  }
}

function animateModels(deltaTime) {
  animations.forEach((animation) => {
    // Logic to update model's animation based on deltaTime
    animation.update(deltaTime);
  });
}

// Call loadModels and animateModels in your rendering loop

Explanation of the Code

  • Loading Models: The loadModels function loads the GLTF models asynchronously. It checks if each model has animations and pushes them to an array.
  • Animating Models: The animateModels function loops through each animation and updates it based on the deltaTime, which represents the time elapsed since the last frame.

Practical Example: A Scene with Multiple Animated GLTF Models

Let’s imagine a scene in a simple 3D game where multiple characters move around. Using our updated code, we can easily create an engaging visual experience.

const characterUrls = ['model1.gltf', 'model2.gltf', 'model3.gltf'];
loadModels(characterUrls).then(() => {
  const animate = () => {
    const deltaTime = calculateDeltaTime(); // your function to calculate deltaTime
    animateModels(deltaTime);
    renderScene(); // your function to render the scene
    requestAnimationFrame(animate);
  };
  animate();
});

In this example:

  • We load several character models and start animating them in a loop, providing a continuous motion effect.

Conclusion

Animating multiple GLTF models can greatly enhance the visual experience of your project. By following the steps outlined above, you can load and animate multiple models simultaneously with ease.

Additional Resources

Incorporating 3D animations into your projects can be a fulfilling endeavor. With the right approach and understanding of GLTF models, you can create immersive environments and applications that captivate your audience. Happy coding!