When to use std::invoke instead of simply calling the invokable?

2 min read 06-10-2024
When to use std::invoke instead of simply calling the invokable?


When to Use std::invoke Instead of a Direct Call

In C++, the std::invoke function might seem redundant, especially when you can simply call an invokable directly. However, std::invoke offers a powerful and often overlooked advantage – it provides a unified way to invoke objects of various types, regardless of their callable nature.

Let's explore the scenarios where std::invoke shines and why it can be a valuable tool in your C++ toolkit.

The Problem: Unifying Callable Calls

Imagine you have a function that accepts any invokable object. This function might need to call that object with different arguments, depending on the context. The problem arises when you encounter different types of invokable objects:

  • Functions: These are straightforward and can be called directly.
  • Function Pointers: These are also simple to invoke.
  • Functors: These are objects that overload the operator() and require a specific invocation syntax.
  • Lambda Expressions: These are anonymous functions, often used for their flexibility but with a different calling convention.

Without std::invoke, you would have to manually handle each of these cases individually, cluttering your code with complex conditional logic. This can quickly become unmanageable and error-prone.

The Solution: std::invoke to the Rescue

std::invoke provides a single, elegant solution for this problem. It allows you to call any invokable object with a consistent syntax, regardless of its type. Let's see an example:

#include <iostream>
#include <functional>

void print_value(const auto& invokable) {
  std::cout << std::invoke(invokable) << std::endl;
}

int main() {
  // Function
  auto func = [](int x) { return x * 2; };
  print_value(func); // Output: 4

  // Function pointer
  auto func_ptr = [](int x) { return x * 2; };
  print_value(func_ptr); // Output: 4

  // Functor
  struct MyFunctor {
    int operator()(int x) { return x * 2; }
  };
  MyFunctor functor;
  print_value(functor); // Output: 4

  // Lambda expression
  auto lambda = [](int x) { return x * 2; };
  print_value(lambda); // Output: 4

  return 0;
}

In this example, print_value uses std::invoke to call each invokable with the same syntax, ensuring consistency and avoiding complex branching logic.

Benefits of Using std::invoke

Beyond unifying callable invocations, std::invoke offers several other benefits:

  • Type Safety: It enforces correct argument types and avoids implicit conversions, leading to more robust code.
  • Efficiency: It avoids unnecessary overhead by using the most efficient invocation method for each type of invokable.
  • Flexibility: It allows you to pass any invokable object as an argument to your functions, increasing code reusability.
  • Readability: The consistent syntax makes your code easier to read and understand, especially for complex functions dealing with multiple callable objects.

Conclusion

std::invoke is a powerful tool in modern C++. It simplifies the invocation of different types of invokable objects, promoting code clarity, type safety, and efficiency. Consider incorporating it into your codebase for a more unified and robust approach to working with callables.

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