Windows: Calling w64devkit.exe with arguments from command prompt OR calling make on a Makefile (eventually from Jenkins)

2 min read 04-10-2024
Windows: Calling w64devkit.exe with arguments from command prompt OR calling make on a Makefile (eventually from Jenkins)


Building Windows Projects: Using w64devkit.exe from Command Prompt and Jenkins

Developing on Windows often requires building projects using specific toolchains. One common toolchain is the "w64devkit", which provides essential development tools for targeting 64-bit Windows systems. This article explores how to effectively use w64devkit.exe from the command prompt, incorporate it into a Makefile, and ultimately automate the process with Jenkins.

The Challenge: Integrating w64devkit.exe into Development Workflow

Imagine you're developing a project requiring 64-bit Windows compilation. You have the w64devkit.exe toolchain installed, but you need a reliable way to call it from the command prompt and integrate it into your build system. You also want to automate the process for continuous integration using Jenkins.

Solution: Command Prompt and Makefile Integration

1. Command Prompt Execution:

The w64devkit.exe toolchain includes various tools like gcc, g++, ld, and more. To use them from the command prompt, you need to define environment variables pointing to the correct paths.

set PATH=%PATH%;C:\w64devkit\bin

Replace C:\w64devkit\bin with your actual w64devkit.exe installation path. You can now use the tools directly, like:

gcc -o myprogram.exe myprogram.c

2. Makefile Integration:

For more complex projects, a Makefile simplifies build management. Here's a basic Makefile utilizing w64devkit.exe:

CC = gcc
CFLAGS = -Wall -g
LDFLAGS = -L/path/to/libraries -lmylibrary

myprogram.exe: myprogram.o
	$(CC) $(CFLAGS) -o $@ $^ $(LDFLAGS)

myprogram.o: myprogram.c
	$(CC) $(CFLAGS) -c {{content}}lt; -o $@

clean:
	rm -f *.o *.exe

Replace /path/to/libraries and mylibrary with the appropriate library paths and name. This Makefile defines build targets for compiling and linking your project, allowing you to build by simply running make.

3. Jenkins Integration:

Jenkins provides a powerful platform for automation. To integrate w64devkit.exe within Jenkins, create a new build job and configure the following:

  • Source Code Management: Specify the location of your project source code.
  • Build Step: Use a "Execute Shell" or "Windows Batch Command" step, depending on your Jenkins environment. Inside, define the commands necessary to set environment variables (as shown earlier) and run make (or equivalent build command).

By leveraging the w64devkit.exe environment variables, you can ensure Jenkins uses the correct compiler and linker tools.

Optimizing for Efficiency and Reliability

  • Pre-built libraries: If you're using external libraries, consider using pre-built Windows binaries for faster compilation and reduced dependencies.
  • Configuration management: Employ a tool like CMake or Autotools for easier configuration management, particularly for cross-platform development.
  • Build system optimization: Optimize your Makefile by using parallel compilation and other build-time optimizations for faster build times.

Benefits of Automation and Integration

  • Consistency: Automating the build process guarantees consistent results across different environments and developers.
  • Efficiency: Jenkins allows for scheduled builds and triggers based on code changes, streamlining development workflows.
  • Scalability: Easily scale your builds to accommodate growing project complexity and codebase size.

Conclusion

By understanding how to utilize w64devkit.exe from the command prompt, integrate it into a Makefile, and leverage Jenkins for automation, you can significantly improve your Windows development process. This approach fosters efficient and consistent builds, ultimately leading to smoother and more productive development cycles.

References: